The influential and powerful medium of cinema always tries to show the whole more realistically by connecting the story, character, and scene, and this issue is followed by the establishment of explicit and implicit signs in the buildings and cities' design process. This research is about finding the answer of this question how would the description and position of the place as a scene for story formation, be related to the characterization and story content of the Marvel and DC movies? This research aims to measure the compatibility of common architectural indicators in buildings related to superheroes and content characterization of Marvel and DC movies. The present research, with its descriptive nature and relying on content analyzing in a qualitative-interpretive paradigm and semantic and linguistic semiotic procedure, will try to read the meanings, metaphors and how to connect the meanings in the ideas related to the design of the house and city of the superheroes of the Marvel and DC worlds. The stage designers in Marvel and DC movies try to introduce different spaces on a city scale, which shows concepts such as the generic, mental, and physical superiority of their superheroes with various manifestations of classical, hi-tech, and bionic architecture. This feature is changed the time features related to the story. But "mysterious architecture in the arrangement of hidden spaces and connections" and "sharp and clear combinations behind a simple appearance" are relatively repeated for each of the houses.