Document Type : Scientific Research Manuscript

Authors

1 Graduate of Masters in Executive Management, Management and Accounting Department, Faculty of Management, Alborz University of Science and Research, Karaj, Iran

2 Assistant Professor in Management, Management and Accounting Department, Faculty of Management, Alborz University of Science and Research, Karaj, Iran

Abstract

DGBL or digital games based learning is not only in global level research but it also is a research subject in country level.
This research is analyzing a model which evaluate the training quality of management abilities through simulation managing and constructing or CMS games by considering this concept. This research domain can be so expanded; therefore, only training the municipal management ability with Iranian – Islamic attitude with Sim City computer game has been considered as a case study. The present research approach is quantitative, and quasi-experimental test has been applied to two test groups as treatment, and control groups by pre- test and post-test. The statistical population of the research were industrial management students in Islamic Azad University of Karaj (there were some limitations in this research, so, only this statistical population could be reached to implement the test). Standard systematic approach questionnaire has been used to evaluate students’ scores, and analyzing covariance test has been implemented by SPSS software. The results show that the game was positively effective in learning. Moreover, students who learned the systematic approach by Sim city game earned higher scores than those who were trained traditionally, as a result, the initial theory of this research has been confirmed.

Keywords

Main Subjects

CAPTCHA Image